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	<title>Comments for ANTONIO BRANDAO</title>
	<atom:link href="http://blog.antoniobrandao.com/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://blog.antoniobrandao.com</link>
	<description>ACTIONSCRIPT / DESIGN / USABILITY</description>
	<lastBuildDate>Tue, 13 Jul 2010 14:19:25 +0000</lastBuildDate>
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		<title>Comment on ActionScript 3 Motion Blur / Blur Trail with custom background by Jack</title>
		<link>http://blog.antoniobrandao.com/?p=26&#038;cpage=1#comment-171</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Tue, 13 Jul 2010 14:19:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.antoniobrandao.com/?p=26#comment-171</guid>
		<description>Wow ... this is great ! Just what I needed  to complete my project :)  ... Bookmarking your blog ! Thanks</description>
		<content:encoded><![CDATA[<p>Wow &#8230; this is great ! Just what I needed  to complete my project <img src='http://blog.antoniobrandao.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   &#8230; Bookmarking your blog ! Thanks</p>
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		<title>Comment on Box2DAS3 Example &#8211; Mouse and Keyboard interaction, collision detection and reaction, camera follow and custom graphics by Rheal</title>
		<link>http://blog.antoniobrandao.com/?p=11&#038;cpage=1#comment-123</link>
		<dc:creator>Rheal</dc:creator>
		<pubDate>Thu, 26 Nov 2009 15:22:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.antoniobrandao.com/?p=11#comment-123</guid>
		<description>Hello there, I am interested in collision detection inside a circle (as opposed to the PhysGround instances). I&#039;m attempting to make a snow globe.
Any help would be greatly appreciated.
Thanks in advance</description>
		<content:encoded><![CDATA[<p>Hello there, I am interested in collision detection inside a circle (as opposed to the PhysGround instances). I&#8217;m attempting to make a snow globe.<br />
Any help would be greatly appreciated.<br />
Thanks in advance</p>
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		<title>Comment on About by ab</title>
		<link>http://blog.antoniobrandao.com/?page_id=2&#038;cpage=1#comment-121</link>
		<dc:creator>ab</dc:creator>
		<pubDate>Wed, 30 Sep 2009 13:55:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.antoniobrandao.com/blog/?page_id=2#comment-121</guid>
		<description>ahhaahhaha YEAH welcome Mr. Bzeins from Krautland long time no see ! u forgot to drop your email :)</description>
		<content:encoded><![CDATA[<p>ahhaahhaha YEAH welcome Mr. Bzeins from Krautland long time no see ! u forgot to drop your email <img src='http://blog.antoniobrandao.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on About by rodrigo zuloaga</title>
		<link>http://blog.antoniobrandao.com/?page_id=2&#038;cpage=1#comment-120</link>
		<dc:creator>rodrigo zuloaga</dc:creator>
		<pubDate>Wed, 30 Sep 2009 13:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.antoniobrandao.com/blog/?page_id=2#comment-120</guid>
		<description>Hi,

Nice work, congratulations! 

I´m wondering if these motion trails with the BitmapData class...could be converted to a scene with many of them moving independently from the mouse...and each being a different button linking different things...any idea?

Rodrigo.</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Nice work, congratulations! </p>
<p>I´m wondering if these motion trails with the BitmapData class&#8230;could be converted to a scene with many of them moving independently from the mouse&#8230;and each being a different button linking different things&#8230;any idea?</p>
<p>Rodrigo.</p>
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	<item>
		<title>Comment on ActionScript 3 Motion Blur / Blur Trail with custom background by David Knape</title>
		<link>http://blog.antoniobrandao.com/?p=26&#038;cpage=1#comment-118</link>
		<dc:creator>David Knape</dc:creator>
		<pubDate>Thu, 06 Aug 2009 18:16:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.antoniobrandao.com/?p=26#comment-118</guid>
		<description>Thanks for the nod regarding the pixel background trick.  Nice work here.</description>
		<content:encoded><![CDATA[<p>Thanks for the nod regarding the pixel background trick.  Nice work here.</p>
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		<title>Comment on About by bzeins fuckin uebermorgentau</title>
		<link>http://blog.antoniobrandao.com/?page_id=2&#038;cpage=1#comment-117</link>
		<dc:creator>bzeins fuckin uebermorgentau</dc:creator>
		<pubDate>Fri, 31 Jul 2009 18:19:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.antoniobrandao.com/blog/?page_id=2#comment-117</guid>
		<description>Also antonio brandao used to live in munich, krautland. he was master of flash at phix extreme cutting-edge technologies and lazyass at econe bankruptcy AG. he used to hang-out with bedross da man from that bloody island and daniboy o.b. (original bavarian). they where known for wearing their sunglasses at night  and kickin ass and kissin girls at flokati, almight ultraschall club in kunstpark ost yo!

Currently i dont know what he is doing and where he lifes. Must be portugal, land of the hot hot sun and not germany, land of the raining clouds and grey skys. Would be nice to hear from him...</description>
		<content:encoded><![CDATA[<p>Also antonio brandao used to live in munich, krautland. he was master of flash at phix extreme cutting-edge technologies and lazyass at econe bankruptcy AG. he used to hang-out with bedross da man from that bloody island and daniboy o.b. (original bavarian). they where known for wearing their sunglasses at night  and kickin ass and kissin girls at flokati, almight ultraschall club in kunstpark ost yo!</p>
<p>Currently i dont know what he is doing and where he lifes. Must be portugal, land of the hot hot sun and not germany, land of the raining clouds and grey skys. Would be nice to hear from him&#8230;</p>
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		<title>Comment on Box2DAS3 Example &#8211; Mouse and Keyboard interaction, collision detection and reaction, camera follow and custom graphics by ab</title>
		<link>http://blog.antoniobrandao.com/?p=11&#038;cpage=1#comment-116</link>
		<dc:creator>ab</dc:creator>
		<pubDate>Thu, 16 Jul 2009 09:41:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.antoniobrandao.com/?p=11#comment-116</guid>
		<description>Probably it was saved as CS4 and you only have CS3. I just opened the download to check and it was fine. So I saved it as CS3 and uploaded again, you should be able to open it now, unless your Flash is something before CS3.
&lt;br&gt;
Please also note that you don&#039;t need the FLA to use this class. Just pick another FLA and associate it with the &quot;Main&quot; class, and make three symbols  in the library with the following linkage names:
&lt;br&gt;
Linkage names:        Symbol:
&lt;br&gt;
PhysGround      -       A long rectangle 2000width x 2000height
PhysCircle        -       A gray circle (100 x 100)
PhysCircleBlue  -       A blue circle (100 x 100)
&lt;br&gt;
All symbols should have centered registration points !
&lt;br&gt;
Let me know if you got it working</description>
		<content:encoded><![CDATA[<p>Probably it was saved as CS4 and you only have CS3. I just opened the download to check and it was fine. So I saved it as CS3 and uploaded again, you should be able to open it now, unless your Flash is something before CS3.<br />
<br />
Please also note that you don&#8217;t need the FLA to use this class. Just pick another FLA and associate it with the &#8220;Main&#8221; class, and make three symbols  in the library with the following linkage names:<br />
<br />
Linkage names:        Symbol:<br />
<br />
PhysGround      &#8211;       A long rectangle 2000width x 2000height<br />
PhysCircle        &#8211;       A gray circle (100 x 100)<br />
PhysCircleBlue  &#8211;       A blue circle (100 x 100)<br />
<br />
All symbols should have centered registration points !<br />
<br />
Let me know if you got it working</p>
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	<item>
		<title>Comment on Box2DAS3 Example &#8211; Mouse and Keyboard interaction, collision detection and reaction, camera follow and custom graphics by Luis</title>
		<link>http://blog.antoniobrandao.com/?p=11&#038;cpage=1#comment-110</link>
		<dc:creator>Luis</dc:creator>
		<pubDate>Wed, 15 Jul 2009 21:57:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.antoniobrandao.com/?p=11#comment-110</guid>
		<description>Hello,
This is really nice and thanks for posting it.
However I tried to unzip your file and the fla appears to be corrupted can you try upload again. 
Best
-Luis</description>
		<content:encoded><![CDATA[<p>Hello,<br />
This is really nice and thanks for posting it.<br />
However I tried to unzip your file and the fla appears to be corrupted can you try upload again.<br />
Best<br />
-Luis</p>
]]></content:encoded>
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	<item>
		<title>Comment on ActionScript 3 Motion Blur / Blur Trail with custom background by ab</title>
		<link>http://blog.antoniobrandao.com/?p=26&#038;cpage=1#comment-15</link>
		<dc:creator>ab</dc:creator>
		<pubDate>Sun, 24 May 2009 18:31:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.antoniobrandao.com/?p=26#comment-15</guid>
		<description>@ promag:
One must have in mind that this consists in a BitmapData being constantly redrawn, with a BlurFilter applied to it. The performance depends on the number of objects to which the effect is being applied, and on the SIZE of the BitmapData being used. Do note that a BitmapData&#039;s width and height are defined at instantiation time. This properties must be updated if one wishes to scale the affected area at runtime. I guess in most cases these implementations are done with fixed sizes. And in the end of the line, performance obviously depends on the computer&#039;s processing power.

@ julls:
Thanks for pointing that out. I&#039;m changing it to CS3, try again. Later I&#039;ll post on how to use the MotionBlur class with the FLA file. Cheers !</description>
		<content:encoded><![CDATA[<p>@ promag:<br />
One must have in mind that this consists in a BitmapData being constantly redrawn, with a BlurFilter applied to it. The performance depends on the number of objects to which the effect is being applied, and on the SIZE of the BitmapData being used. Do note that a BitmapData&#8217;s width and height are defined at instantiation time. This properties must be updated if one wishes to scale the affected area at runtime. I guess in most cases these implementations are done with fixed sizes. And in the end of the line, performance obviously depends on the computer&#8217;s processing power.</p>
<p>@ julls:<br />
Thanks for pointing that out. I&#8217;m changing it to CS3, try again. Later I&#8217;ll post on how to use the MotionBlur class with the FLA file. Cheers !</p>
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	<item>
		<title>Comment on ActionScript 3 Motion Blur / Blur Trail with custom background by julls</title>
		<link>http://blog.antoniobrandao.com/?p=26&#038;cpage=1#comment-13</link>
		<dc:creator>julls</dc:creator>
		<pubDate>Thu, 21 May 2009 05:46:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.antoniobrandao.com/?p=26#comment-13</guid>
		<description>fantastic! the file doesn&#039;t seem to open in CS3 however?  i&#039;m assuming it&#039;s becuase the file is a CS4 format...

any chance of posting a version for cs3? many thanks!</description>
		<content:encoded><![CDATA[<p>fantastic! the file doesn&#8217;t seem to open in CS3 however?  i&#8217;m assuming it&#8217;s becuase the file is a CS4 format&#8230;</p>
<p>any chance of posting a version for cs3? many thanks!</p>
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